Cat Merc
Onslaught Inc RISE of LEGION
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Posted - 2014.10.30 04:57:00 -
[1] - Quote
Written by Aeon Amadi and posted here by request
Admittedly, I've been a little critical since I got back (not that that is any different from how I usually am). CEOPyrex put it best in that I get frustrated whenever I can't get information and that's absolutely true; I'm just like the community when it comes to information. I crave it, I always want more, and I always want to know where my investment is going.
That drive is why I constantly remind CCP Games the importance of a certain level of transparency. This isn't to say that we want to be over-promised things but we do want to see what is currently going on if only for a wellness check; a pulse. It means a lot to us as players having the security of knowing where things are going from here but more importantly it means something that'll perk up marketing's ears: Money.
Now, don't get me wrong, consumers will buy anything. Bill Burr even has a stand-up comedy segment about how people will buy a George Foreman grill even though George Foreman is a boxer who lost Muhammad Ali and knows jack about grilling. The beautiful thing though, is an informed consumer base (especially in video games) will often align with a certain brand if they feel secure in their investment.
So why does this matter? Why is it so important to bear mention of a 'brand' when it comes to Project Legion? Well, because of this interview with none-other than Ryan Geddis, the Global Brand Director at CCP Games. What I find peculiar about this video is that, at first glance, it sounds exciting! Running for the CPM, however, taught me how to read between the lines of what a person was saying and here is what I heard:
"Project Legion is the Dust 514 experience brought to the PC, we don't want to connect it to Eve Online yet until it's able to stand on it's own two feet. Fundamentally, it is the same as Dust 514 except without the PS3's hardware limitations. Dust 514 is still going strong with a great community and we have no plans to change that. It's very important for us to hear their feedback and what they want out of the game. It's really important for us to have that dialogue going all the time."
That last line is the most crucial, as it's not paraphrased - it's exactly what Ryan Geddis said. CCP's consumer base needs to hear the other side of the feedback loop. Dialogue is not one-sided. It is physically impossible to provide feedback on something we don't even know exists yet and that is why it is IMPERATIVE that we have Project Legion's developers openly engaging with us more.
Now, don't take this as a hint to storm the castle and attack CCP Rattati and CCP Logibro - they're doing a great job on Dust 514 right now and we need them to stay right where they are. However, do take this as a hint to start asking questions for CCP Wolfman, Z, and Rouge as they're the ones who can actually answer those questions. PLEASE ask questions, even the hard questions, as they -need- to be answered for Project Legion to do right by it's community.
But most importantly - and this is directly to CCP Wolfman, Z, Rouge, and the entire Shanghai team - we need you to be willing to answer them. Because just as CCP Rouge said at the Dust 514 Keynote at Fanfest 2014, this is a Four Pillar system and the third pillar applies to real life as well: A player driven economy.
TL;DR
Ryan Geddis (CCP's Global Brand Director) said that, "It's very important for us to hear their feedback and what they want out of the game. It's really important for us to have that dialogue going all the time." Dialogue cannot be one-sided and we need to have Legion's developers engaging with the players, answering our questions, and showing us the things to start that dialogue.
Feline overlord of all humans - CAT MERC
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